Settings Page 1 Page 2 Page 3

1st Edition
World of Darkness Vampire the Requiem Werewolf the Forsaken Mage the Awakening
Promethean the Created Changeling the Lost Geist the Sin Eaters Mummy the Curse

2nd Edition
World of Darkness Vampire the Requiem


DICE ROLLER
Sheet Roll
Attack Roll
Simple Roll
Chance
Normal
9-Again
8-Again
Customizable Attribute Settings
Defense Trait:

Base Size: Giant Small Framed

Bonus Health Levels:

Bonus Willpower Points:

Species Factor: Fleet of Foot:

Fast Reflexes:
Name: Virtue: Virtue: Mask: Age: Clan: Auspice: Path: Lineage: Seeming: Archtype Decree:
Player: Vice: Vice: Dirge: Faction: Bloodline: Tribe: Order: Refinement: Kith: Threshold: Guild:
Chronicle: Concept: Group Name: Covenant: Lodge: Legacy: Athanor: Court: Krewe: Judge:
ATTRIBUTES
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure
SKILLS
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science
Physical
(-1 Unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
Social
(-1 Unskilled)
Animal Ken
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
OTHER TRAITS
Merits Other Disciplines Gifts/Rites Arcana Transmutations Contracts Manifistations Pillars
Animalism
Auspex
Celerity
Dominate
Majesty
Nightmare
Obfuscate
Protean
Resilience
Vigor
Crúac
Theban Sorcery
Death
Fate
Forces
Life
Matter
Mind
Prime
Spirit
Space
Time
Weapon/AttackTypeDmgRangeMagIniStrSz
ArmorRatingStrDefSpdDescription
/
/
/
Health
-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3
Willpower
Morality Integrity Humanity Harmony Wisdom Clarity Synergy Memory
Conditions
Blood Potency Primal Urge Gnosis Azoth Wyrd Psyche Sekhem
Vitae Essence Mana Pyros Glamour Plasm
Specializations
Size:
Speed:/
Defense:+
Armor:/
Initiative:+
Experience:
Beats:
Roll: Action:

Source: p
++
Roll: Action:

Source: p
++
Flaws

Allies

Contacts

Fame

Gear(Carried)

Vehicles

Herd

Rites/Miracles

Fetishes

Active Spells

Nimbus

Dedicated Magical Tools

Familiar

Bestowment

Trait Affinities

Promethean Boon

Repute

Entitlement

Seeming Blessing

Goblin Contracts

Harvest

Keystone Memento

Mementos

Affinities

Cult

Status



Derangements

Mentor

Resources

Retainer

Equipment(Owned)

Residence Haven Totem Sanctum Tomb Lair Hollow Haunt

Status

Viniculum

Status

Spells Cast Upon Self

Paradox Marks

Enchated Items

Thrall

Disfigurements

Language

Redeemed Boon

Residual Memory

Kith Ability

Seeming Curse

Pledges

Mantle

Keys

Krewe

Utterances

Vessels

Witnesses



{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}
{{^0str}} Strength({{strength}})
{{/0str}} {{^0dex}} Dexterity({{dexterity}})
{{/0dex}} {{^0sta}} Stamina({{stamina}})
{{/0sta}} {{^0int}} Intelligence({{intelligence}})
{{/0int}} {{^0wit}} Wits({{wits}})
{{/0wit}} {{^0res}} Resolve({{resolve}})
{{/0res}} {{^0pre}} Presence({{presence}})
{{/0pre}} {{^0man}} Manipulation({{manipulation}})
{{/0man}} {{^0com}} Composure({{composure}})
{{/0com}} {{^0aca}} Academics({{Academics}})
{{/0aca}} {{^0comp}} Computer({{Computer}})
{{/0comp}} {{^0cra}} Crafts({{Crafts}})
{{/0cra}} {{^0inv}} Investigation({{Investigation}})
{{/0inv}} {{^0med}} Medicine({{Medicine}})
{{/0med}} {{^0occ}} Occult({{Occult}})
{{/0occ}} {{^0pol}} Politics({{Politics}})
{{/0pol}} {{^0sci}} Science({{Science}})
{{/0sci}} {{^0ath}} Athletics({{Athletics}})
{{/0ath}} {{^0bra}} Brawl({{Brawl}})
{{/0bra}} {{^0dri}} Drive({{Drive}})
{{/0dri}} {{^0fir}} Firearms({{Firearms}})
{{/0fir}} {{^0lar}} Larceny({{Larceny}})
{{/0lar}} {{^0ste}} Stealth({{Stealth}})
{{/0ste}} {{^0sur}} Survival({{Survival}})
{{/0sur}} {{^0wea}} Weaponry({{Weaponry}})
{{/0wea}} {{^0ani}} Animal Ken({{AnimalKen}})
{{/0ani}} {{^0emp}} Empathy({{Empathy}})
{{/0emp}} {{^0exp}} Expression({{Expression}})
{{/0exp}} {{^0inti}} Intimidation({{Intimidation}})
{{/0inti}} {{^0per}} Persuasion({{Persuasion}})
{{/0per}} {{^0soc}} Socialize({{Socialize}})
{{/0soc}} {{^0stre}} Streetwise({{Streetwise}})
{{/0stre}} {{^0sub}} Subterfuge({{Subterfuge}})
{{/0sub}} {{^0anim}} Animalism({{Animalism}})
{{/0anim}} {{^0ausp}} Auspex({{Auspex}})
{{/0ausp}} {{^0cele}} Celerity({{Celerity}})
{{/0cele}} {{^0domi}} Dominate({{Dominate}})
{{/0domi}} {{^0maje}} Majesty({{Majesty}})
{{/0maje}} {{^0nigh}} Nightmare({{Nightmare}})
{{/0nigh}} {{^0obfu}} Obfuscate({{Obfuscate}})
{{/0obfu}} {{^0prot}} Protean({{Protean}})
{{/0prot}} {{^0resi}} Resilience({{Resilience}})
{{/0resi}} {{^0vigo}} Vigor({{Vigor}})
{{/0vigo}} {{^0crúa}} Crúac({{Crúac}})
{{/0crúa}} {{^0theb}} ThebanSorcery({{ThebanSorcery}})
{{/0theb}} {{^0deat}} Death({{Death}})
{{/0deat}} {{^0fate}} Fate({{Fate}})
{{/0fate}} {{^0forc}} Forces({{Forces}})
{{/0forc}} {{^0life}} Life({{Life}})
{{/0life}} {{^0matt}} Matter({{Matter}})
{{/0matt}} {{^0mind}} Mind({{Mind}})
{{/0mind}} {{^0prim}} Prime({{Prime}})
{{/0prim}} {{^0spir}} Spirit({{Spirit}})
{{/0spir}} {{^0spac}} Space({{Space}})
{{/0spac}} {{^0time}} Time({{Time}})
{{/0time}} {{^0pote}} Power Stat({{potency}})
{{/0pote}} Modifiers({{mod}})
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{name}} rolls
{{option}} dice for
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}
{{#part1}} {{part1}}({{part1pool}})
{{/part1}} {{#part2}} {{part2}}({{part2pool}})
{{/part2}} {{#part3}} {{part3}}({{part3pool}})
{{/part3}} {{#^rollTotal() woundpenalty 0}} Wound Penalty({{woundpenalty}}) {{/^rollTotal() woundpenalty 0}} {{#^rollTotal() mod 0}} Modifiers({{mod}}) {{/^rollTotal() mod 0}}
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{/rollTotal() result 0}} {{#rollWasCrit() result}} and hits for
{{/rollWasCrit() result}}
{{name}} makes a {{attack_name}} attack
{{#str}} Strength({{strength}})
{{/str}} {{#dex}} Dexterity({{dexterity}})
{{/dex}} {{#bra}} Brawl({{brawl}})
{{/bra}} {{#wea}} Weaponry({{weaponry}})
{{/wea}} {{#fir}} Firearms({{firearms}})
{{/fir}} {{#ath}} Athletics({{athletics}})
{{/ath}} {{#1st}} {{attack_name}}({{weapon_damage}})
{{/1st}} {{#^rollTotal() apen 0}} Armor Penalty({{apen}})
{{/^rollTotal() apen 0}} {{#^rollTotal() wpen 0}} Weapon Penalty({{wpen}})
{{/^rollTotal() wpen 0}} {{#^rollTotal() woundpenalty 0}} Wound Penalty({{woundpenalty}}) {{/^rollTotal() woundpenalty 0}} {{#^rollTotal() mod 0}} Modifiers({{mod}})
{{/^rollTotal() mod 0}} {{#rollTotal() result 0}} and misses with...
{{result}} successes
{{result}}{{#2nd}} + {{weapon_damage}}{{/2nd}} Damage
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}